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- SDEF
- // -----------------------------------------------------------------------------
- // $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Weapon/wrench.def $
- // $Revision:: 5 $
- // $Author:: Joeske $
- // $Date:: 9/30/98 12:48p $
- //
- // Copyright (C) 1998 by Ritual Entertainment, Inc.
- // All rights reserved.
- //
- // This source may not be distributed and/or modified without
- // expressly written permission by Ritual Entertainment, Inc.
- //
- // This is a model definition file. It is to be used in conjunction with Sin.
- //
- // Modified by 2015 to attempt to stop animation from
- // ending 10 times a second and using 10ms every time
- // (between all the wrenches in a level)
- // - that's 1/10 of the processor time, by the way.
- //
- // -----------------------------------------------------------------------------
- // MODEL DESCRIPTION:
- // Weapon: Wrench.
- //
- // MODEL AUTHOR:
- // ?
- //
- /*SINED weapon_wrench (.3 .3 1) (0 0 0) (0 0 0)
- Wrench - Large and Mean
- */
-
- // -----------------------------------------------------------------------------
- // FILE DECLARATIONS
- //
- // Model Commands
- path models/wrench
- origin 0 -2 -3
- scale 1.2
-
- // Base Model
- wrench_base.sbm
-
- // Skins
- normal wrench_base.tga
-
- // Normal Animations
- idle1 wrench_idle.sam
-
- // -----------------------------------------------------------------------------
- // INITIALIZATION SECTION
- //
- !init:
-
- // Class Setup
- server kick 40
-
- // Server Sound Aliases
-
- // Icon and Inventory Name
-
- // -----------------------------------------------------------------------------
- // MAIN SECTION
- //
- !main:
-
- // ###
- server idle1 0 nextframe 0
-
- // -----------------------------------------------------------------------------
- // SOURCESAFE Update Log
- //
- // $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Weapon/wrench.def $
- //
- // 5 9/30/98 12:48p Joeske
- // Added in formatting, added in respawn sound ref.
- //
- // -----------------------------------------------------------------------------
-